07

März 2018
Erster Workshop

Ziel dieses Workshops war es, eine gemeinsame Basis zwischen den unterschiedlichen Branchen zu schaffen und erste Visionen zu formulieren.

Zu den Ergebnissen

11

April 2018
Zweiter Workshop

Ziel des zweiten Workshops war es, eine ganzheitliche Betrachtung von Gamification im Life Science Kontext zu ermöglichen. Dafür wurde – aufbauend auf dem ersten Workshop – die User Experience (UX), d.h. die Nutzererfahrung, in den Mittelpunkt gerückt.

Zu den Ergebnissen

27

Juni 2018
Dritter Workshop

In einem eintägigen Simulations-Workshop werden wir gemeinsam ihre Gamification Konzepte in regulierten Arbeitswelten entwickeln. Vision trifft auf Wirklichkeit: Realitätsnah mit Argumentationshilfen gegenüber den Entscheidern.

Mehr

Unsere Idee:

Komplexität in hochregulierten Arbeitswelten
spielend beherrschbar machen.

Teilnehmen
Veranstaltungsbeschreibung

143411a Künstliche Intelligenz in der Interaktion zwischen Mensch und Maschine

Zuletzt geändert:12.03.2025 / Becker-Asano
EDV-Nr:143411a
Studiengänge: Computer Science and Media (Master), Prüfungsleistung im Modul Künstliche Intelligenz in der Interaktion zwischen Mensch und Maschine in Semester 1 2 3
Häufigkeit: unregelmäßig
Dozent: Prof. Dr. Christian Becker-Asano
Link zur Veranstaltung / zum E-Learning-Kurs: ILIAS
Sprache: Deutsch
Art: -
Umfang: 4 SWS
ECTS-Punkte: 5
Prüfungsform:
Beschreibung: The course will provide a practical introduction to the research field of social robotics, with a particular human-centered perspective. Human-robot interaction is a highly interdisciplinary field of research. It combines methods from a range of disciplines, including social sciences, ethology, primatology, developmental psychology, computer science, engineering and Artificial Intelligence. Robots that can interact socially in an effective and acceptable manner with people have become increasingly important for applications ranging from robot-assisted therapy for people with special needs, robotic assistants for older people and care home residents, robots as tools in education, or robotic co-workers for a new generation of industrial robot that emphasize human-machine collaboration and communication. The students will discuss ideas, theories, approaches and applications of social robotics and they will gain an understanding of the concepts and theories underlying social robotics. Furthermore, they will get hands-on experience with research methodologies and techniques to realize socially intelligent robots and design, plan and evaluate human-robot interaction experiments.
English Abstract: The course will provide a practical introduction to the research field of social robotics, with a particular human-centered perspective. Human-robot interaction is a highly interdisciplinary field of research. It combines methods from a range of disciplines, including social sciences, ethology, primatology, developmental psychology, computer science, engineering and Artificial Intelligence. Robots that can interact socially in an effective and acceptable manner with people have become increasingly important for applications ranging from robot-assisted therapy for people with special needs, robotic assistants for older people and care home residents, robots as tools in education, or robotic co-workers for a new generation of industrial robot that emphasize human-machine collaboration and communication. The students will discuss ideas, theories, approaches and applications of social robotics and they will gain an understanding of the concepts and theories underlying social robotics. Furthermore, they will get hands-on experience with research methodologies and techniques to realize socially intelligent robots and design, plan and evaluate human-robot interaction experiments.

    Termine