Prof. Dr. rer. nat. Bernhard Eberhardt | |
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Professor | |
Lehrgebiet | Computeranimation, Informatik, Bildverarbeitung, MotionCapture, MotionControl |
Forschungsgebiet | Computergraphik und -animation, Visualisierung, Bildverarbeitung, FX-Simulation Fluid & Cloth, kooperatives Promotionskolleg "Digital Media" |
Studiengang | Audiovisuelle Medien (Bachelor, 7 Semester) |
Fakultät | Fakultät Electronic Media |
Amt | AGU-Schutz |
Raum | 314 (Hörsaalbau) |
Telefon | 0711 8923-2829 |
eberhardt@hdm-stuttgart.de | |
Homepage | http://ca.hdm-stuttgart.de |
Sprechzeiten | nach Vereinbarung |
Infos zu Sprechzeiten | nach Vereinbarung per email. |
Akademische Laufbahn:
Herr Eberhardt ist Sprecher des kooperativen Promotionskollegs „Digital Media“ zwischen der Hochschule der Medien, der Universität Stuttgart und der Eberhard-Karls Universität Tübingen.
M. Huber, B. Eberhardt, D. Weiskopf: Boundary Handling at Cloth-Fluid Contact. IN: Computer Graphics Forum, Nr. None/None, S. , 2014. DOI: 10.1111/cgf.12455
D. Körner, J. Portsmouth, F. Sadlo, T. Ertl, B. Eberhardt: Flux-Limited Diffusion for Multiple Scattering in Participating Media. IN: Computer Graphics Forum, Nr. 6/33, S. 178-189, 2014. DOI: 10.1111/cgf.12342
J. Fröhlich, A. Schilling, S. Grandinetti, S. Walter, B. Eberhardt, H. Brendel: Creating cinematic wide gamut HDR-video for the evaluation of tone mapping operators and HDR-displays. IN: Proceedings of IS&T/SPIE Electronic Imaging, 2014. DOI: 10.1117/12.2040003
M. Huber, B. Eberhardt, D. Weiskopf: Cloth-Fluid Contact. IN: VMV 2013: Vision, Modeling & Visualization, 2013. DOI: 10.2312/PE.VMV.VMV13.081-088
D. Morgenroth, D. Weiskopf, B. Eberhardt: Distributed VFX Architecture for SPH Simulation. IN: Journal of WSCG, Nr. 3/21, S. 163-171, 2013.
J. Fröhlich, A. Schilling, B. Eberhardt: Gamut Mapping for Digital Cinema. IN: SMPTE Conference Proceedings, 2013. DOI: 10.5594/M001489
M. Fuchs, S. Koch, L. Gieseke, F. Mozer, B. Eberhardt: Towards a Practical Gamut of Appearance Acuqisition. IN: Eurographics Workshop on Material Appearance Modeling: Issues and Acquisition, 2013. DOI: 10.2312/MAM.MAM2013.021-023
J.Tautges, A. Zinke, B. Krüger, J. Baumann, A. Weber, T.Helten, M. Müller, H.-P. Seidel, B. Eberhardt: Motion reconstruction using spars eaccelerometer data. ACM Trans. Graph. 30(3): 18 (2011)
B. Demuth, T. Röder, M. Müller, B. Eberhardt: An Information Retrieval System for Motion Capture Data. ECIR 2006: 373-384
M. Müller, T. Röder, M. Clausen, B. Eberhardt, B. Krüger, A. Weber:
Documentation Mocap Database HDM05
Universität Bonn, Technical Report number CG-2007-2, Juni 2007
M. El Kahoui, A. Weber, B. Eberhardt: Improved Algorithms for Linear Complementarity Problems Arising from Collision Response
In: Mathematics and Computers in Simulation (2001), 56(69-94)
O.Etzmuß, B.Eberhardt, M.Hauth, W.Straßer: Collision Adaptive Particle Systems. Pacific Conference on Computer Graphics and Applications 2000: 338-347
B. Eberhardt, O. Etzmuß, M. Hauth. Implicit-explicit schemes for fast animation with particle systems. In Proc. of Eurographics Workshop on Computer Animation and Simulation, 137-151, 2000.
B. Eberhardt, A. Weber und W. Strasser: A Fast, Flexible Particle-System Model for Cloth Draping
In: IEEE Computer Graphics and Applications (Sept. 1996), 16:5(52-59)
kooperatives Promotionskolleg "Digital Media" mit den Universitäten Stuttgart und Tübingen
Landesmuseum Württemberg: Visualisierungen, Animationen
recom GmbH & Co. KG: Strukturierte Oberflächen
Bernd Eberhardt received a masters degree in mathematics from the University of Massachusetts at Amherst and a Diploma in Mathematics at the University of Tuebingen. In 1994 he received a PhD in Mathematics from the University of Tuebingen and finished his habilitation in computer graphics in 2001 under the guidance of Dr. Wolfgang Strasser. Currently, Dr. Eberhardt is full professor at the Stuttgart Media University, Germany and head of the computeranimation department. His research interests include computeranimation, visualization, computer graphics and image processing as well as computer vision. His main research areas are in physically based modeling, motion capture and motion control and image based rendering.
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